TrapIt is an iPhone and iPod touch game made by local developer Little Geek. The premise of the game is to trap these little coloured prisms by ‘fencing’ off areas with your finger, trapping each individual prism (hence the name, TrapIt). Read after the break to see how I got on with this highly addictive and exciting iOS game!
When we first launch the app, we are presented with an attractive home screen which is easy to navigate and gets the point.
So naturally, I clicked the obvious ‘Start Game’ button to get right into it, unbeknown as to what I would encounter. Needless to say, I was utterly confused! So after reading up on how to actually play the game (via the Instructions menu option), I got a grasp of what the purpose of the game actually is. Right from the get-go I could tell this was an innovative and original idea and I couldn’t wait to get stuck in!
The idea of the game is to use your finger to create ‘breaks’ in the screen (horizontally or vertically) in order to isolate the prisms that are flying around. If your break isolates an empty area (ie. there are no prisms in it), the area will fill in and you will receive bonus points. If you make a break where a prism currently is, you will lose a life. Additionally, if you fail to break the prisms up into separate areas before the timer ends (the decreasing red bar up the top), you will also lose a life (indicated by the kiwis in the top bar).
The game has an interesting trade off. If you cut off more area (so it fills in, unlike the above image) you will receive more fill bonus. However, the more you do that, the harder it is to isolate the prisms. So you’ve got to be careful not to fill in too much, or you will find that you can’t isolate the remaining prisms before time runs out or breaking on where a prism is, both events resulting in a life lost.
On some levels you may come across a ‘Powerup’ which you can obtain by isolating it with one of the prisms. It can then be used by tapping it in the bottom half of the gameplay screen.
Despite not playing many games, this is definitely going to become a permanent resident on my iPhone 3GS. It’s pretty easy to play, but the trade-off between getting Fill Bonus and easily trapping the prisms make it a game of whits and will probably bring out your inner gambler! It’s bloody addictive – dare I compare it to the almighty Doodle Jump? Heck yes – it’s a lot more fun! And for the measly price of NZ$1.29, you really can’t go wrong. Hats off to the developer, Aaron Koolen-Bourke, you’ve done an excellent job on TrapIt.